Pathfinder — Fitness App Motion Prototype
Role: Motion Designer / Concept Development
Design intent:
- Emphasize momentum and motivation through motion.
- Keep interactions readable at speed.
- Treat motion as a functional layer, not decoration.
Designed as a speculative product concept, Pathfinder explores motion as a tool for clarity and engagement within a fitness app interface. The project centers on route discovery, competitive pacing, and intuitive transitions across a mobile experience.
The prototype follows a clear user flow — launch → discovery → selection → action — with motion used to guide attention, reinforce hierarchy, and maintain momentum within a constrained mobile viewport.