Pathfinder — Fitness App Motion Prototype

Role: Motion Designer / Concept Development


Design intent:

  • Emphasize momentum and motivation through motion.
  • Keep interactions readable at speed.
  • Treat motion as a functional layer, not decoration.

Designed as a speculative product concept, Pathfinder explores motion as a tool for clarity and engagement within a fitness app interface. The project centers on route discovery, competitive pacing, and intuitive transitions across a mobile experience.

The prototype follows a clear user flow — launch → discovery → selection → action — with motion used to guide attention, reinforce hierarchy, and maintain momentum within a constrained mobile viewport.